Gameplay Programmer
About Templar : As an independent developer and publisher, Templar develops the games that we want, on our own schedule. We are actively staffing up for both in-house game development and supporting published titles. Templar provides a professional yet non-corporate environment where every team member’s input and collaboration matters. Based in Alpharetta, GA just north of Atlanta, Templar is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.
About the Role : As a Gameplay Programmer at Templar Media, you’ll play a key role in shaping the player experience from concept to release. You’ll work closely with designers and artists to prototype, develop, and refine core gameplay systems, helping bring our missions, quests, and open-world interactions to life. This role is ideal for someone who thrives in a collaborative environment, values creative ownership, and takes pride in writing clean, efficient code.
Responsibilities :- Build and maintain key gameplay systems, from production through to post-launch
- Development of mission and quest flow
- Features development and support
- Rapid prototyping of new features
- Analyze existing code and propose efficient solutions
- Write solid code with focus on performances and memory usage
- Maintain a high software quality, find and fix bugs
- Cooperate with designers, programmers and testers to bring suggestions from an idea to a released feature
- Help to define, implement, and improve player experiences with art and design
- Provide critical analysis of technology and development practices with the goal of improving game quality, team efficiency, and fostering a positive work environment
Qualifications :
- 3+ years of experience with Unreal Engine 4/5. Strong knowledge of the engine and current 3D graphics techniques.
- Proficient in C++ and Knowledge of code optimization techniques
- Experience shipping at least one game title preferably AA or AAA
- Strong understanding of technical limits and excellent technical problem-solving skills
- Experience with open world (world partition/world composition) is highly appreciated
- Ability to analyze complex code and find non-trivial solutions
- Good understanding of what makes a game fun and interesting to play
- Fluent in verbal and written English
Preference to Applicants With :
- Deep knowledge of Unreal Animation System
- Deep understanding with Player 3C
- Experience with Quest systems is a plus
- Experience with Dialogue Systems is a plus
- Experience with Combat and Stealth is a plus
- Experience with console development
- Comfortable with debugging unfamiliar code
- Love of games: Specifically, open world action-adventure titles as well as cooperative games.
Templar offers a highly competitive salary and benefits package and a professional but non-corporate environment. This position is full-time onsite/remote at our studio in Alpharetta, GA.
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